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Entre primitivos e malhas poligonais: modos de fazer, saber e aprender no mundo virtual Second Life

Based on an ethnography conduced in a 3D virtual world, this article discusses the knowledge and practices underlying this on-line environment. In Second Life content is produced by users and the act of building occupies a key place in their value system: practices of building build the environment in its materiality and sociality. From a look at how these elements are articulated in everyday life of users we seek to initiate wider discussions on digital crafts, forms of learning and human-computer interaction.

digital crafts; human-computer interaction; knowledge and practices; Second Life


Programa de Pós-Graduação em Antropologia Social - IFCH-UFRGS UFRGS - Instituto de Filosofia e Ciências Humanas, Av. Bento Gonçalves, 9500 - Prédio 43321, sala 205-B, 91509-900 - Porto Alegre - RS - Brasil, Telefone (51) 3308-7165, Fax: +55 51 3308-6638 - Porto Alegre - RS - Brazil
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